Rome: Total War Cheats and Console Commands List TheCommands.co has made a list of all the Rome Total War console commands that are also know as cheats. You can simply execute the command function during the game by pressing the (‘) key, right above the. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for Rome: Total War - Barbarian Invasion for PC.
Rome Total War Cheats Traits
Cheat CodesWhile playing the game, press ~ to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:
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Result | Cheat Code |
Increase money by 20,000 [Note] | add_money 20000 |
10% cheaper units in campaign mode | gamestop or bestbuy |
40% bigger elephants in campaign mode | oliphaunt |
Walls fall down in siege in battle map mode | jericho |
Add population to indicated city | add_population [city name] [number] |
Toggle fog of war | toggle_fow |
Give character the trait at indicated level | give_trait [character] [trait] [number] |
Complete all building in construction queue; can only be used once | process_cq [city name] |
Complete all military units in recruitment queue; can only be used once | process_rq [city name] |
Display help for desired command | [command]? |
Attacker or defender automatically wins next auto resolved battle | auto_win [attacker|defender] |
Creates a unit in the selected settlement or characters army with the stats you input | create_unit [settlement or character] [unit ID] [amount] [exp or armor or weapon] |
Lists all traits | list_traits |
Move indicated character to desired coordinates | move_character [name] [x,y] |
Give points for indicated character's trait | give_trait_points [character] [trait] [number] |
Force opponent to accept diplomatic proposal | force_diplomacy [accept|decline|off] |
General invincibile in combat | invulnerable_general [character] |
Changes date | date [year] |
Kill indicated character | kill_character [character] |
Change season | season [summer|winter] |
Capture indicated city | capture_settlement [city name] |
Toggle strategy map coastline display | toggle_coastlines |
Toggle tabbed output window display | toggle_tow |
Toggle camera restrictions | toggle_restrictcam |
Toggle underlay | toggle_underlay |
Toggle overlay | toggle_overlay |
Toggle everyone's spying ability to perfect and infinite range | toggle_perfect_spy |
Toggle building debug mode | building_debug |
Toggle display of simple performance times of game update vs. display | perf_times |
Toggle message collation (sets all factions) | message_collation_set |
Toggle show all messages to all factions | show_all_messages |
Toggle display of campaign map flowing water | toggle_flowing_water |
Toggle display of network stats | nw_stats |
Toggle pr mode | toggle_pr |
Give character an ancillary | give_ancillary |
Reset character to start of turn settings | character_reset |
Show cursor position and region ID | show_cursorstat |
Toggle the terrain to display various data sets; no parameter resets to normal | toggle_terrain |
Give character points for trait | give_trait_points |
List all available ancillaries | list_ancillaries |
Give the character movement points | mp [value] |
List all characters in the world or those belonging to a faction | list_characters |
Show landing positions available to the AI from a given region; default hides them | show_landings |
Apply filter to world map coastlines | filter_coastlines |
Set health of building of the specified type in a settlement | set_building_health [value] |
Set maximum speed of turn processing during AI round | ai_turn_speed [value] |
Set aerial map overlay depth bias for minimum zoom | amdb_min [value] |
Set aerial map overlay depth bias for maximum zoom | amdb_max [value] |
Set aerial map overlay offset towards camera | amdb_offset [value] |
Zoom to specified aerial map zoom | zoom [value] |
Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 | set_ranking_interval [value] |
Regenerate radar | regenerate_radar |
Adjust sea bed to specified height | adjust_sea_bed [value] |
Reload all vertex shaders | reload_shaders |
Reload all textures | reload_textures |
Fire | toggle_game_update [mt|toggle|reload|int] |
Force display reset cycle | reset_display |
Set diplomatic stance between the two factions | diplomatic_stance [value] |
Add all ancillary to the character info display | test_ancillary_localisation |
Ignite all piggy winks | burn_piggies_burn |
Test the event message specified in descr_event_enums.txt | test_message |
Display defensive terrain features | show_terrain_lines |
Clear all stacked messages | clear_messages |
List all units in an army | list_units |
Show victory message for faction for short or long campaign | victory |
Trigger advice | trigger_advice |
Damage wall of settlement | damage_wall [none|gate|breach] |
Open victory scroll declaring that the given faction is the victor | test_victory_scroll |
Trigger unit upgrade effect | upgrade_effect |
Force local player's alliance to win the battle | force_battle_victory |
Force local player's alliance to lose the battle | force_battle_defeat |
Output positions of all units in the battle to the specified file | output_unit_positions [filename] |
Show all valid processed paths in pathfinder | show_battle_paths |
Show all valid processed paths in pathfinder for specific unit given a unit ID | show_battle_paths_for_unit [value] |
Show the street plan for the settlement | show_battle_street_plan |
Display a marker at x, y for t seconds | show_battle_marker [value] |
Display a circle at x, y of r radius for t seconds | show_battle_circle [value] |
Remove faction from the game | kill_faction [value] |
Create diplomacy mission | diplomacy_mission |
create event at position | event [value] |
Switch player control to specified faction; old faction may not act correctly as AI faction | control [value] |
Create building of the specified type in a settlement | create_building [value] |
Disable AI | disable_ai |
Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given | halt_ai [value] |
Restarts an AI turn sequence | run_ai |
Unknown | shadow |
Unknown | ie |
Unknown | puppify_my_love |
Unknown | reapply_rigid_model_influence |
Rome Total War Traits Guide
Rome: Total War Cheats and Console Commands List TheCommands.co has made a list of all the Rome Total War console commands that are also know as cheats. You can simply execute the command function during the game by pressing the (‘) key, right above the. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for Rome: Total War - Barbarian Invasion for PC.
Rome Total War Cheats Traits
Cheat CodesWhile playing the game, press ~ to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:
House Flipper, PC Download, Free Full Version, For PC. INFO: It is Full and Complete Game 100% Working. House Flipper is a Simulation video game developed Empyrean and published by PlayWay S.A., Frozen District.It was released on May 17, 2018 for PC.Gameplay is great if you like simulators. Very hard to take a break when you put time into a. House Flipper Free Download (Incl. Ghostmower & ALL DLC's) House Flipper Free Download PC Game with Direct Link Safe and Secure. House Flipper Free Download For PC Preinstalled. Download House Flipper varies-with-device for Windows. Fast downloads of the latest free software! House Flipper Free Download PC Game setup in single direct link for Windows. It is an amazing indie and simulation game. OceanOfGames, Ocean Of Games, OceanGames PC House Flipper PC Game 2018 Overview House Flipper is a unique chance to become a one-man renovation crew. Buy, repair and remodel devastated houses. Give them a second. House flipper free download. House Flipper download torrent fast and free Download torrent House Flipper our site will be the right solution for all users who value reliability and security. Working with virtual games is not the first year, we offer everyone who wants to get a high-quality program and games absolutely safe from malicious viruses on their PC that allows.
Result | Cheat Code |
Increase money by 20,000 [Note] | add_money 20000 |
10% cheaper units in campaign mode | gamestop or bestbuy |
40% bigger elephants in campaign mode | oliphaunt |
Walls fall down in siege in battle map mode | jericho |
Add population to indicated city | add_population [city name] [number] |
Toggle fog of war | toggle_fow |
Give character the trait at indicated level | give_trait [character] [trait] [number] |
Complete all building in construction queue; can only be used once | process_cq [city name] |
Complete all military units in recruitment queue; can only be used once | process_rq [city name] |
Display help for desired command | [command]? |
Attacker or defender automatically wins next auto resolved battle | auto_win [attacker|defender] |
Creates a unit in the selected settlement or characters army with the stats you input | create_unit [settlement or character] [unit ID] [amount] [exp or armor or weapon] |
Lists all traits | list_traits |
Move indicated character to desired coordinates | move_character [name] [x,y] |
Give points for indicated character's trait | give_trait_points [character] [trait] [number] |
Force opponent to accept diplomatic proposal | force_diplomacy [accept|decline|off] |
General invincibile in combat | invulnerable_general [character] |
Changes date | date [year] |
Kill indicated character | kill_character [character] |
Change season | season [summer|winter] |
Capture indicated city | capture_settlement [city name] |
Toggle strategy map coastline display | toggle_coastlines |
Toggle tabbed output window display | toggle_tow |
Toggle camera restrictions | toggle_restrictcam |
Toggle underlay | toggle_underlay |
Toggle overlay | toggle_overlay |
Toggle everyone's spying ability to perfect and infinite range | toggle_perfect_spy |
Toggle building debug mode | building_debug |
Toggle display of simple performance times of game update vs. display | perf_times |
Toggle message collation (sets all factions) | message_collation_set |
Toggle show all messages to all factions | show_all_messages |
Toggle display of campaign map flowing water | toggle_flowing_water |
Toggle display of network stats | nw_stats |
Toggle pr mode | toggle_pr |
Give character an ancillary | give_ancillary |
Reset character to start of turn settings | character_reset |
Show cursor position and region ID | show_cursorstat |
Toggle the terrain to display various data sets; no parameter resets to normal | toggle_terrain |
Give character points for trait | give_trait_points |
List all available ancillaries | list_ancillaries |
Give the character movement points | mp [value] |
List all characters in the world or those belonging to a faction | list_characters |
Show landing positions available to the AI from a given region; default hides them | show_landings |
Apply filter to world map coastlines | filter_coastlines |
Set health of building of the specified type in a settlement | set_building_health [value] |
Set maximum speed of turn processing during AI round | ai_turn_speed [value] |
Set aerial map overlay depth bias for minimum zoom | amdb_min [value] |
Set aerial map overlay depth bias for maximum zoom | amdb_max [value] |
Set aerial map overlay offset towards camera | amdb_offset [value] |
Zoom to specified aerial map zoom | zoom [value] |
Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 | set_ranking_interval [value] |
Regenerate radar | regenerate_radar |
Adjust sea bed to specified height | adjust_sea_bed [value] |
Reload all vertex shaders | reload_shaders |
Reload all textures | reload_textures |
Fire | toggle_game_update [mt|toggle|reload|int] |
Force display reset cycle | reset_display |
Set diplomatic stance between the two factions | diplomatic_stance [value] |
Add all ancillary to the character info display | test_ancillary_localisation |
Ignite all piggy winks | burn_piggies_burn |
Test the event message specified in descr_event_enums.txt | test_message |
Display defensive terrain features | show_terrain_lines |
Clear all stacked messages | clear_messages |
List all units in an army | list_units |
Show victory message for faction for short or long campaign | victory |
Trigger advice | trigger_advice |
Damage wall of settlement | damage_wall [none|gate|breach] |
Open victory scroll declaring that the given faction is the victor | test_victory_scroll |
Trigger unit upgrade effect | upgrade_effect |
Force local player's alliance to win the battle | force_battle_victory |
Force local player's alliance to lose the battle | force_battle_defeat |
Output positions of all units in the battle to the specified file | output_unit_positions [filename] |
Show all valid processed paths in pathfinder | show_battle_paths |
Show all valid processed paths in pathfinder for specific unit given a unit ID | show_battle_paths_for_unit [value] |
Show the street plan for the settlement | show_battle_street_plan |
Display a marker at x, y for t seconds | show_battle_marker [value] |
Display a circle at x, y of r radius for t seconds | show_battle_circle [value] |
Remove faction from the game | kill_faction [value] |
Create diplomacy mission | diplomacy_mission |
create event at position | event [value] |
Switch player control to specified faction; old faction may not act correctly as AI faction | control [value] |
Create building of the specified type in a settlement | create_building [value] |
Disable AI | disable_ai |
Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given | halt_ai [value] |
Restarts an AI turn sequence | run_ai |
Unknown | shadow |
Unknown | ie |
Unknown | puppify_my_love |
Unknown | reapply_rigid_model_influence |
Rome Total War Traits Guide
Note: You must do this on the campaign map, and can only be done once per game. After the first time, you must save, quit, and restart the game to use it again.
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Hello all,
I recently went throught the export_descr_character_traits file and nitpicked all the various traits that would be of value to people who use the give_trait cheat and haven't been able to find the necessary full list of traits online. I just figured I'd drop this off, if it helps you great, if not feel free to call me a lazy stinking cheater
ALL
HighPersonalSecurity 3
GENERAL/FAMILY/GOVERNOR TRAITS
GoodCommander 5
GoodAttacker 5
GoodDefender 5
GoodAmbusher 4
GoodSiegeAttacker 4
GoodSiegeDefender 4
Brave 5 (4 slightly better than 5)
Energetic 4
PublicFaith 4
GoodAdministrator 3
InspiringSpeaker 3
StrategicSkill 3
TacticalSkill 3
MathematicsSkill 3
LogisticalSkill 3
VictorVirtue 3
Stoic 3
Austere 3
CounterSpy 3
AssassinCatcher 3
Upright 3
Loyal 4
GoodFarmer 3
GoodMiner 3
GoodTrader 3
Just 3
KindRuler 3
GoodBuilder 3
Sailor 5 (admirals only)
BattleScarred 4
HatesIslam 3
Handsome (3 better than 4)
Fertile 3
HaleAndHearty 3
Intelligent 3
NaturalMilitarySkill 4
NightBattleCapable
BattleDread 5
BattleChivalry 5
StrategyDread 5
StrategyChivalry 5
CrusaderHistory 3
AdoredByPope 3
CaptorChivalry 4
CaptorDread 4
RansomChivalry 4
RansomDread 4
Gregarious 3
ContentGeneral 3
WifeIsCharming 3
WifeIsWise 3
FactionKiller 4
GoodDiplomacy 4
TourneyKnight 5
HorseRacer 3
AcademyTrained 2
ReligiousActivity 4
WifeIsNoble 3
SPY/ASSASSIN TRAITS (* means spy traits/^ means assassin/nothing means both)
GoodSpy 5 *
NaturalSpySkill 3 *
GoodAssassin 5 ^
NaturalAssassinSkill 3 ^
GoodConspirator 3
ThievesGuildMember 2 *
ThievesGuildTrained *
AssassinsGuildMember 2 ^
AssassinsGuildTrained ^
DIPLOMAT TRAITS
GoodDiplomat 5
SmoothTalker 3
Secretive 3
NaturalDiplomatSkill 3
Multilingual 3
BraveDiplomat 3